For most of recent history, up until about 60 years ago, the act of creation was just a part of life. Everyone sang or played an instrument or wrote or performed or danced or Something.
But recording technology turned creative output in to a path to fortune and fame. Suddenly, if you weren't exceptional, then why were you trying at all?
This concept is, of course, bullshit.
TV never had a real amateur moment, and filmmaking barely did.
TV came close in 69 with the videofreex, but the FCC made sure that any potential home video might have had for artistic expression would be stiffled by distribution problems.
The video resolution of the 80s unlocked film a little (toxic avenger, El mariachi, an absolute glut of horror films and pornography) but distribution was still limited to single physical copies.
The internet changed that. Even before YouTube there was Wax, or the discovery of television among the bees.
But now we're well in to the Era of Professionals. TV is what other people do. We're left with infotainment and lifestyle vlogging and playing video games.
If a thing is worth doing, it's worth doing badly.
Ridiculue is trickier, but it's cultural. I have done my best to establish a culture free from ridicule at the maker space. People have room to try new things without having to worry that they won't be good at them.
Not everyone plays by this rule, and most of us slip up occasionally. Usually, recognition and apology comes a moment later, trust is important here.
Every one of us has a high quality camera. Most of us are reading and writing on it right now.
Video editing isn't a mystical unknowable art. The software is free (kdenlive) and reasonably easy to use. Basic special effects are possible. Simple editing is easy.
I'm not good at this! I mean, I'm good enough for my purposes, but others are faster, more precise, more purposeful. That's fine! Sloppy editing doesn't render a thing unenjoyable.
@fabian Sure, in a very mst3k way. I addressed this in a previous thread yesterday.
Game streaming isn't something I really understand, I guess. I support those who do it and enjoy it, but I don't get it (and I worry that it is teaching people that they aren't event good enough at their leisure activities, turning them in to consumers rather than participators in even the act of play.)
Yeah, let's put Game streaming aside – I "get it", but I'm also critical of the business-fication of hobbies in general.
But re your comment from yesterday.
> But now we're well in to the Era of Professionals. TV is what other people do. We're left with infotainment and lifestyle vlogging and playing video games.
Is infotainment/vlogging "bad TV"? Not sure I agree with Era of Profs. Sure, to "make it" on YT you need a certain professionality in investment/equip. these days.
@fabian I'm not saying that infotainment and vlogging are bad TV, no. They are largely a new, and entirely independent form of production.
But they're also not narrative television, you know? It's a different kind of thing.
When I talk about the era of profesionalization, I mean that many people who want to make video content assume that narrative work is off limits.
@ajroach42 There's also stuff like lonelygirl15, but I think some part of the problem lies in the trouble in finding a good narrative space, and overall in the separation of "fiction" as in "this persona I'm performing on cam" and "this specific story I'm showing the world in an explicitly fictional environment" @fabian
Tiktok is a more interesting space that I am not super familiar with. I have seen some good shorts come out of it, but with such a distinct style about them that I'd never mistake them for anything other than tiktoks.
And the platform is among the least trustworthy in the world, so that's difficult to deal with.
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